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Battle Tower Pokémon cloning glitch (Emerald)
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Major glitches of the Pokémon series


GB.png Arbitrary code execution GB.png

0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC


Bulbasaur.png No further extensions Bulbasaur.png

Cloning | 99 item stack glitch (Generation I) | Ditto DV manipulation (Generation I) | Meta-map script activation (Generation I) | Expanded party encounter table manipulation (Generation I) | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Time Capsule exploit | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV) | Tweaking

Elite Four door glitch (Generation IV, Japan only) | Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)


Bruno.png Buffer overflow techniques Bruno.png

LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)


Ball.png Item stack duplication glitch (Generation I) Ball.png

Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch


PC.png Bad clone glitch (Generation II) PC.png

????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))


Lab pass.png Closed menu Select glitches (Japanese Red/Green) Lab pass.png

Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch


Gromeg berry.png Pomeg glitch (Generation III) Gromeg berry.png

Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch


Lying old man.png 2x2 block encounter glitches (Generation I) Lying old man.png

Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch


Glitchtile.png Glitch City Glitchtile.png

Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)


RBYPC.png Large storage box byte shift glitch RBYPC.png

Storage box remaining HP glitch | Generation I max stat trick


Pikachu.png Pikachu off-screen glitch Pikachu.png

Trainer corruption glitch


Tereka.png SRAM glitches Tereka.png

Generation I save corruption | 255 Pokémon glitch | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches


Ditto.png Trainer escape glitch Ditto.png

Death-warp | Ditto trick | Experience underflow glitch | Mew trick


Brock.png Walk through walls Brock.png

Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls


Surf.png Surf down glitch Surf.png

Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))

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PRAMA Initiative a également une page sur Battle Tower Pokémon cloning glitch (Emerald).
Bulbapedia also has an article about Battle Tower Pokémon cloning glitch (Emerald).

The Battle Tower Pokémon cloning glitch in Pokémon Emerald allows the player to clone up to five Pokémon at once. Additionally, unless done wrong it has not been known to do any damage to the PC.

Requirements

  • Access to the Battle Tower.
  • Pokémon to be cloned in party.
  • Space in the PC for that/those Pokémon to be stored.
  • Another Pokémon in party.
  • Two Pokémon that are not banned from the Battle Tower (can be cloned).

Procedure

This is the PC in the Battle Tower.
  1. Go to the PC in the Battle Tower.
  2. Deposit the Pokémon to be cloned in Lanette's PC.
  3. Log Off of the computer and save the game.
  4. Withdraw the Pokémon stored in the PC from step 2.
  5. This girl is who you need to be talking to.
    Talk to the receptionist for the Link Multi Battle Rooms (she should be at the counter closest to the PC).
  6. When she asks if the player wants to make a challenge, select Yes, and choose the two Pokémon eligible for entry.
  7. Select Yes when she asks you if it is OK to save the game.
  8. After the 2-3 seconds where no messages are shown and the game (not the receptionist) asks if the player wants to save the game, reset the game (do not start saving).

How it works

The game is saved by the player after the Pokémon are deposited. During the time when nothing seems to happen, the game saves the Pokémon in the player's party but not in the PC. Thus the game now has the Pokémon in both areas.

Notes

  • Make sure to follow the steps exactly and do not withdraw or deposit any Pokémon besides the ones to be cloned, or else Pokémon could be deleted.
  • It is possible to clone many items at one time, simply by replacing step 2 with "Give items you wish to clone to any Pokemon in the PC", and replacing step 4 with "Put the items back in the bag".

External links

YouTube video by zach the glitch buster

See also