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Talk:Silph Co. PC glitch
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From Glitch City Laboratories

Revision as of 17:47, 27 October 2019 by Torchickens (talk | contribs)
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I wonder whether this really a hidden buffer overflow technique which somehow gets the data from the Hall of Fame summary? Could we create custom map block layouts without having to modify the D35E-D35F pointers through another means? Is it restricted to map corruption? From Evie (Torchickens) ✿ 17:47, 27 October 2019 (-06)