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Poké Ball animation glitch
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From Glitch City Laboratories

Revision as of 18:37, 2 February 2019 by Sherkel (talk | contribs)
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The Poké Ball animation glitch is a natural glitch in Pokémon X and Y. It only occurs in versions 1.0 through to version 1.2 of the games, and was patched in later updates.

Summary

This glitch causes the special animations associated with Poké Balls other than a standard Poké Ball to not show upon starting battle. The effects will show however after switching out the current Pokémon, or attempting to capture a wild Pokémon but the wild Pokémon escaping.

Affected Poké Balls are as such:

  • Timer Ball
  • Dive Ball
  • Nest Ball
  • Safari Ball
  • Quick Ball
  • Repeat Ball
  • Dusk Ball
  • Luxury Ball
  • Great Ball
  • Ultra Ball
  • Safari Ball

Comparison image

The image below demonstrates how certain frames of animations for Poké Balls differs between v1.0/v1.1/v1.2 and v1.3. Thanks Serebii for the image. Original author unknown.

Poke Ball animation glitch.png

Attribution