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Difference between revisions of "ItemDex/RB:126"
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[[File:RBItem7E.png|link=]] (hex:7E) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]], hence is applicable for the [[Yami Shop glitch]].
 
[[File:RBItem7E.png|link=]] (hex:7E) is a [[glitch item]] in {{RB}}. It is an [[unterminated name glitch item]], hence is applicable for the [[Yami Shop glitch]].
  
As it is an unterminated name glitch item, it can be used for other screen data exploits as well, like [[LOL glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
+
As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like [[LOL glitch]], [[Yami Shop glitch]] or will usually cause the [[TMTRAINER effect]] in battle.
 
 
In other occasions from outside of battle for when the 0x50 sub-tile is later on the screen, the glitch item may act as a screen data saving glitch item or result in a battle with the Hooked Metapod, depending on where the 0x50 sub-tile is.
 
  
 
Using this glitch item with a [[0x50 sub-tile]] early on the screen will result in [[arbitrary code execution]] at memory address $D887 in WRAM.
 
Using this glitch item with a [[0x50 sub-tile]] early on the screen will result in [[arbitrary code execution]] at memory address $D887 in WRAM.

Revision as of 04:02, 13 December 2017

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Name (transcribed): A ?
RB item 7E inventory.png

Identifier (HEX): 7E
Identifier (DEC): 126
Effect pointer: D887
Unterminated name glitch item?: Yes
Tossable/Sellable?: Yes
Buy Price: 849750
Sell Price: 424875
Name bytes: {{{9}}}

RBItem7E.png (hex:7E) is a glitch item in Pokémon Red and Blue. It is an unterminated name glitch item, hence is applicable for the Yami Shop glitch.

As it is an unterminated name glitch item, it has effects associated with those items, and can be used for screen data exploits like LOL glitch, Yami Shop glitch or will usually cause the TMTRAINER effect in battle.

Using this glitch item with a 0x50 sub-tile early on the screen will result in arbitrary code execution at memory address $D887 in WRAM.

Using it in battle with a 0x50 sub-tile later on the screen (which is usually the case) will typically result in the TMTRAINER effect.