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Difference between revisions of "Buffer overflow"
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(Created page with "{{Major glitches}} '''Buffer overflow''' is a term used to describe when data is put in storage but errors occur when the name is excessively long. The term could for example...")
 
Line 9: Line 9:
 
These are listed below, as such:
 
These are listed below, as such:
 
*[[Unterminated name glitch item]] exploits: [[Japanese unterminated name glitch item instant encounter glitch]], [[LOL glitch]], [[Rival LOL glitch]], [[Instant encounter infinite chain glitch]] ([[LGFly]]), [[Yami Shop glitch]].
 
*[[Unterminated name glitch item]] exploits: [[Japanese unterminated name glitch item instant encounter glitch]], [[LOL glitch]], [[Rival LOL glitch]], [[Instant encounter infinite chain glitch]] ([[LGFly]]), [[Yami Shop glitch]].
*[[Unterminated name Pokémon]] exploits: [[oobLG]], [[blockoobLG]], Instant encounter infinite chain glitch (LGFly)).
+
*[[Unterminated name glitch Pokémon]] exploits: [[oobLG]], [[blockoobLG]], Instant encounter infinite chain glitch (LGFly)).
 
*Unterminated name move exploits: [[Super Glitch (Generation I)]], [[- (move)#Semi-Super Glitch effect|CoolTrainer♀ corruption]], [[Double distort CoolTrainer♀ corruption]].
 
*Unterminated name move exploits: [[Super Glitch (Generation I)]], [[- (move)#Semi-Super Glitch effect|CoolTrainer♀ corruption]], [[Double distort CoolTrainer♀ corruption]].
  
 
In addition, [[Super Glitch (Generation III)|Super Glitch from moves in Generation III]] may be caused by a buffer overflow from the move's excessively long name and [[Pokémon News Reporter corruption]] is a corruption technique caused by a [[glitch Pokémon]]'s excessively long name.
 
In addition, [[Super Glitch (Generation III)|Super Glitch from moves in Generation III]] may be caused by a buffer overflow from the move's excessively long name and [[Pokémon News Reporter corruption]] is a corruption technique caused by a [[glitch Pokémon]]'s excessively long name.
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Revision as of 16:23, 22 January 2017

Major glitches of the Pokémon series


GB.png Arbitrary code execution GB.png

0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC


Bulbasaur.png No further extensions Bulbasaur.png

Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)

Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)


Bruno.png Buffer overflow techniques Bruno.png

99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)


Ball.png Item stack duplication glitch (Generation I) Ball.png

Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch


PC.png Bad clone glitch (Generation II) PC.png

????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))


Lab pass.png Closed menu Select glitches (Japanese Red/Green) Lab pass.png

Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch


Gromeg berry.png Pomeg glitch (Generation III) Gromeg berry.png

Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch


Darkrai.png Voiding (Generation IV) Darkrai.png

Tweaking

Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)


Lying old man.png 2x2 block encounter glitches (Generation I) Lying old man.png

Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch


Glitchtile.png Glitch City Glitchtile.png

Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)


RBYPC.png Large storage box byte shift glitch RBYPC.png

Storage box remaining HP glitch | Generation I max stat trick


Pikachu.png Pikachu off-screen glitch Pikachu.png

Trainer corruption glitch


Tereka.png SRAM glitches Tereka.png

Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches


Ditto.png Trainer escape glitch Ditto.png

Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation


Brock.png Walk through walls Brock.png

Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls


Surf.png Surf down glitch Surf.png

Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))

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Buffer overflow is a term used to describe when data is put in storage but errors occur when the name is excessively long.

The term could for example describe a glitch where data has an excessively long name and the name overflows to corrupt unrelated memory addresses, or the game copying more data than it is supposed to.

In the Pokémon games

The latter example of the game copying more data than it is supposed to occurs with many buffer overflow glitches in Pokémon Red, Blue, and Yellow.

These are listed below, as such:

In addition, Super Glitch from moves in Generation III may be caused by a buffer overflow from the move's excessively long name and Pokémon News Reporter corruption is a corruption technique caused by a glitch Pokémon's excessively long name.