(An unused map in Pokémon Diamond and Pearl, for a tentative fourth floor of the bp:Jubilife Condominiums building. Note the existence of an unused blonde hair character, who gives the player a bp:Focus Band.)
(An unused map in Pokémon Diamond and Pearl, for a tentative third floor of the bp:Jubilife Condominiums building. Note the existence of two NPCs facing southwards towards the wall and a lack of stairs leading upwards to the fourth floor.)
(A placeholder sprite, for blank tile data in the [[[bp:Generation IV|fourth generation]] of Pokémon games. The tile literally denotes 'ketsuban' in Kanjii.)
(The use of the acronym "TM" within the French version of Pokémon Red and Blue; a translation problem where in other areas of the game Technical Machines are abbreviated as "CT" This image was originates from a French Pokémon glitch website; http://www.)
(An unused color interface, allowing one to change a palette within the main map interface, modified to function correctly in Pokémon Gold and Silver.)
(A player altering the primary palette of an enemy Bulbasaur via an unused Pokémon/Trainer 'color test' interface within Pokémon Gold and Silver (JP).)
(An error handler "ERROR!" is used to refer to the unused party menu option of hexadecimal identifier 15 (21); an identifier straight after the last valid option "MAIL". For unknown reasons, this dialogue string is only used to refer to one identifier.)
(In bp:Pokémon Battle Revolution, for certain moves such as bp:Heat Wave, if a Pokémon with a bp:Life Orb uses the move with an amount of HP at least {{Explain|10%|Rounded down.}} lower than its maximum HP the Pokémon will faint first and)
(An unused dialogue string for a possible debug menu in Pokémon Gold and Silver, although such functions do not exist in the final game, which perhaps suggests that such a feature existed in an earlier Beta version.)
(An unused dialogue string for a possible debug menu in Pokémon Gold and Silver, although such functions do not exist in the final game, which perhaps suggests that such a feature existed in an earlier Beta version.)
(A glitch Pokémon with a hexadecimal identifier of 1EF (495) using the error handler "Bad Egg" as its name, encountered in battle within Pokémon Diamond and Pearl.)
(The Tower Tycoon; treated as an ordinary trainer, this will happen when the game has not set the value of an extra byte to on (01). Note that this speech is never normally used in the final game.)
(The Town Map location for a map which does not exist (with a hexadecimal identifier of 0B or 11 in standard decimal). The identifier 0B is just before that of Route 1 (0C) but greater than the usual values for towns (00-0A). This perhaps suggests)
(One of the Cycling based glitch maps when first entered with a hexadecimal identifier of EE (238). Note that when entered the player's sprite is changed, usually to that of the player in a fixed direction, or a another NPC.)
(The error trap occuring when the player attempts to play Pokémon Crystal on the Super Game Boy, or otherwise will (unintentionally) appear when the player puts the game into a Glitch Dimension.)
(Within the original Generation I Pokémon games strings of text exist for the typical directions 'NORTH', 'SOUTH', 'EAST'. Although directions are sometimes mentioned in game, for example Mew is mentioned as being from 'South America' these are never ment)
(A Grimer has been affected by the Sticky Hold glitch. Although it has already fainted, its sprite still remains on the screen in the same position as the next Pokémon; Breloom.)
(The official disc for downloading a Shiny Zigzagoon, also into encouraging players into fixing the berry glitch after its acknowledgement by Nintendo.)
(In Pokémon HeartGold and SoulSilver if the player decides to use Strength on a boulder on the bottom floor of the Slowpoke Well he or she will not only be able to push it across the ground, but also over the water.)
(The effects of the Honey Shop/Sweet Scent shop glitch in Pokémon Diamond and Pearl. This image was taken from the French version, if you have a better quality image please feel free to re-upload.)